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Task #306: Build a multi button prototype with the MCU
Task #307: Investigate deep-sleep between button presses
Task #308: Connect the MCU over bluetooth to the dev machine
Task #309: Powering the device
Task #311: Fit it into the case
Task #312: Mod the MCU into the PCB
Task #313: Clean up the code
Task #314: Clean up the hardware
Task #437: Reverse engineer the PCB layout
Feature #706: Camera definition support
Feature #707: Camera export support
Feature #708: Lightsource definition support
Feature #709: Lightsource export support
Feature #737: Animation exporter
Feature #50: Handle feedback on game design
Feature #17: Discussion in the Discord server
Feature #9: Publish announcements on Discord server
Feature #13: Administration of Discord server
Feature #23: Create and publish content on Twitter
Feature #27: Discuss on Twitter
Feature #36: Plan, edit, voice over and render content for Youtube channel
Feature #44: Youtube channel administration
Feature #40: Publish content on Youtube channel
Feature #33: Create content for Youtube channel
Feature #61: Import-Export systems
Feature #64: Plan and design the game import system
Feature #69: Implement engine code changes
Feature #74: Implement game systems
Feature #71: Implement level import system
Feature #49: Design iteration
Feature #95: Create background music loops
Feature #96: Implement sound effects
Feature #115: Create an end game state
Feature #18: Discussion in the Discord server
Feature #10: Publish announcements on Discord server
Feature #14: Administration of Discord server
Feature #24: Create and publish content on Twitter
Feature #28: Discuss on Twitter
Feature #34: Create content for Youtube channel
Feature #38: Plan, edit, voice over and render content for Youtube channel
Feature #46: Youtube channel administration
Feature #42: Publish content on Youtube channel
Feature #70: Implement engine code changes
Feature #75: Implement game systems
Feature #57: Handle feedback on level design
Feature #76: Handle feedback on programming
Feature #94: Handle feedback on graphics
Feature #102: Gather and compile feedback from testing
Feature #97: Handle feedback on sound
Feature #104: Create production installer
Feature #106: Send the game to the gamejam
Feature #6: Maintain Discord Server
Feature #19: Maintain Twitter micro-blog
Feature #29: Maintain Youtube channel
Feature #77: Create game content
Feature #82: Create dynamic entities
Feature #47: Game Mechanics Design
Feature #91: Texturing the level
Feature #65: Implementation - From design to code
Feature #98: Public testing
Feature #108: Hovercraft concept art
Bug #110: Player hovercraft is bouncing on flat surfaces and sometimes falls through terrain
Feature #111: Bullet debug rendering
 
 
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ecos editor blender plugin
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