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Feature #108

Hovercraft concept art

Added by Fredrick Amnehagen almost 4 years ago. Updated almost 4 years ago.

Status:
To do
Priority:
Normal
Category:
Graphics
Target version:
Start date:
2021-07-20
Due date:
% Done:

90%

Estimated time:
Spent time:

Description

The game needs 2 placeholder models while using the simplified game physics implementation. Since the first version of the physics implementation is more like pushing a block of butter on a hot plate instead of dragging a vehicle in the curved direction the wheels are turning.
In reality this is more like a hovercraft, gliding across any surface.

I want a somewhat cartoony feel, like the Diddy Kong Racing game for Nintendo 64. I cannot use their design, for copyright reasons.
For references of real vehicles please skim this video of a real video of a personal hovercraft sliding across concrete and grass.

The came is basically a cat and mouse game, a police car is chasing another car inside a small city environment.

What the project needs is

  • A piece of concept art as
  • a grid of 2 columns and 2 rows, (4 sketches),
  • where the first column is one design of the mouse/vehicle, and the second one is an alternative version.
  • The first row are the 2 different vehicle designs.
  • The second row is the cat/police version of the designs.
  • The drivers don’t need to be animals, they can be people or aliens. They are just placeholders. So for the driver, a rough outline is good enough.

History

#1

Updated by Fredrick Amnehagen almost 4 years ago

  • Description updated (diff)
#2

Updated by Fredrick Amnehagen almost 4 years ago

  • Description updated (diff)
#3

Updated by Fredrick Amnehagen almost 4 years ago

  • Description updated (diff)
#4

Updated by Fredrick Amnehagen almost 4 years ago

  • Description updated (diff)
#5

Updated by Fredrick Amnehagen almost 4 years ago

  • Description updated (diff)
#6

Updated by Fredrick Amnehagen almost 4 years ago

  • Description updated (diff)
#7

Updated by Fredrick Amnehagen almost 4 years ago

  • Description updated (diff)
#8

Updated by Fredrick Amnehagen almost 4 years ago

  • Description updated (diff)
#9

Updated by Fredrick Amnehagen almost 4 years ago

  • Description updated (diff)
#10

Updated by Fredrick Amnehagen almost 4 years ago

  • Description updated (diff)
#11

Updated by Fredrick Amnehagen almost 4 years ago

  • Description updated (diff)
#12

Updated by Fredrick Amnehagen almost 4 years ago

  • Description updated (diff)
#13

Updated by Fredrick Amnehagen almost 4 years ago

  • Description updated (diff)
#14

Updated by Fredrick Amnehagen almost 4 years ago

  • Description updated (diff)
#15

Updated by Fredrick Amnehagen almost 4 years ago

  • Description updated (diff)
#16

Updated by Fredrick Amnehagen almost 4 years ago

  • Description updated (diff)
#17

Updated by Fredrick Amnehagen almost 4 years ago

  • Assignee deleted (Fredrick Amnehagen)
#18

Updated by Fredrick Amnehagen almost 4 years ago

  • Assignee set to Jonathan Bernal
#19

Updated by Fredrick Amnehagen almost 4 years ago

  • Category set to Graphics
#20

Updated by Fredrick Amnehagen almost 4 years ago

  • Target version changed from Backlog to Sprint 2 - First glimpse
#21

Updated by Jonathan Bernal almost 4 years ago

  • % Done changed from 0 to 90
  • Target version changed from Sprint 2 - First glimpse to Backlog

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