Feature #108
Updated by Fredrick Amnehagen almost 4 years ago
The game needs 2 placeholder models while using the simplified game physics implementation. Since the first version of the physics implementation is more like pushing a block of butter on a hot plate instead of dragging a vehicle in the curved direction the wheels are turning.
In reality this is more like a hovercraft, gliding across any surface.
{{html
<img style="float:left; width: 150px" src="https://nextcloud.loopaware.com/index.php/core/preview?fileId=4248&x=3840&y=2160&a=true"/>
<img style="float:left; width: 400px" src="https://nextcloud.loopaware.com/remote.php/dav/files/fredrick/Persistent%20shares/Diddy-Kong-Racing-hohvercraft.gif"/>
<img style="float:left; width: 150px" src="https://nextcloud.loopaware.com/index.php/core/preview?fileId=4249&x=3840&y=2160&a=true"/>
<span style="float:none;"></span>
}}
I want a somewhat cartoony feel, like the Diddy Kong Racing game for Nintendo 64. I cannot use their design, for copyright reasons.
For references of real vehicles please skim this video of a real video of a personal hovercraft sliding across concrete and grass.
{{html
<img style="float:left; width: 400px" src="https://nextcloud.loopaware.com/remote.php/dav/files/fredrick/Persistent%20shares/real-personal-hovercraft.gif"/>
<span style="float:none;"></span>
}}
The came is basically a cat and mouse game, a police car is chasing another car inside a small city environment.
## What the project needs is
* A piece of concept art as
* a grid of 2 columns and 2 rows, (4 sketches),
* where the first column is one design of the mouse/vehicle, and the second one is an alternative version.
* The first row are the 2 different vehicle designs.
* The second row is the cat/police version of the designs.
* The drivers don’t need to be animals, they can be people or aliens. They are just placeholders. So for the driver, a rough outline is good enough.
In reality this is more like a hovercraft, gliding across any surface.
{{html
<img style="float:left; width: 150px" src="https://nextcloud.loopaware.com/index.php/core/preview?fileId=4248&x=3840&y=2160&a=true"/>
<img style="float:left; width: 400px" src="https://nextcloud.loopaware.com/remote.php/dav/files/fredrick/Persistent%20shares/Diddy-Kong-Racing-hohvercraft.gif"/>
<img style="float:left; width: 150px" src="https://nextcloud.loopaware.com/index.php/core/preview?fileId=4249&x=3840&y=2160&a=true"/>
<span style="float:none;"></span>
}}
I want a somewhat cartoony feel, like the Diddy Kong Racing game for Nintendo 64. I cannot use their design, for copyright reasons.
For references of real vehicles please skim this video of a real video of a personal hovercraft sliding across concrete and grass.
{{html
<img style="float:left; width: 400px" src="https://nextcloud.loopaware.com/remote.php/dav/files/fredrick/Persistent%20shares/real-personal-hovercraft.gif"/>
<span style="float:none;"></span>
}}
The came is basically a cat and mouse game, a police car is chasing another car inside a small city environment.
## What the project needs is
* A piece of concept art as
* a grid of 2 columns and 2 rows, (4 sketches),
* where the first column is one design of the mouse/vehicle, and the second one is an alternative version.
* The first row are the 2 different vehicle designs.
* The second row is the cat/police version of the designs.
* The drivers don’t need to be animals, they can be people or aliens. They are just placeholders. So for the driver, a rough outline is good enough.