Feature #111
Bullet debug rendering
Description
As a developer and tester I need to see what is happening behind the scenes in the physics world while fiddling with the game world.
Implement a bullet debug drawing algorithm to render the geometry lines of the physics objects on top of the game world.
History
Updated by Fredrick Amnehagen almost 4 years ago
- Target version changed from Sprint 2 - First glimpse to Backlog