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Feature #111

Bullet debug rendering

Added by Fredrick Amnehagen almost 4 years ago. Updated about 3 years ago.

Status:
In Progress
Priority:
High
Assignee:
-
Category:
Engine Programming
Target version:
Start date:
2021-07-27
Due date:
2021-07-30
% Done:

80%

Estimated time:
2:00 h
Spent time:

Description

As a developer and tester I need to see what is happening behind the scenes in the physics world while fiddling with the game world.

Implement a bullet debug drawing algorithm to render the geometry lines of the physics objects on top of the game world.

History

#1

Updated by Fredrick Amnehagen almost 4 years ago

  • Status changed from To do to In Progress
#2

Updated by Fredrick Amnehagen almost 4 years ago

  • % Done changed from 10 to 80
#3

Updated by Fredrick Amnehagen almost 4 years ago

  • Target version changed from Sprint 2 - First glimpse to Backlog
#4

Updated by Fredrick Amnehagen about 3 years ago

  • Assignee deleted (Fredrick Amnehagen)

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