Activity
From 2021-07-13 to 2021-08-11
2021-08-04
2021-08-03
-
20:42 Feature #93 (Closed): Compile references for the detailed game world entities
-
20:42 Feature #84 (Closed): Create a restaurant chairs and tables entites
-
20:41 Feature #83 (Closed): Create a fence entity
-
16:31 Feature #83 (In Progress): Create a fence entity
-
11:35 Feature #101 (Closed): Distribute public test
-
11:32 Feature #100 (Closed): Prepare vertical slice for public testing
- Prepped and ready. Although it is multiplayer instead of AI to save time.
-
11:31 Feature #103 (Closed): Create public test installer
- Test installer created and uploader. The only difference is that it opens a browser with the survay after installation.
-
09:46 Feature #99 (Closed): Form a test group
2021-07-30
-
18:35 Feature #79 (Closed): Create static entities
-
18:32 Feature #79 (Resolved): Create static entities
-
18:35 Feature #32 (Closed): Create content for Youtube channel
-
18:35 Feature #26 (Closed): Discuss on Twitter
-
18:35 Feature #22 (Closed): Create and publish content on Twitter
-
18:35 Feature #16 (Closed): Discussion in the Discord server
-
18:35 Feature #12 (Closed): Administration of Discord server
-
18:35 Feature #8 (Closed): Publish announcements on Discord server
-
18:34 Feature #73 (Closed): Implement game systems
-
18:34 Feature #72 (Closed): Implement game systems
-
18:34 Feature #68 (Closed): Implement engine code changes
-
18:34 Feature #67 (Closed): Implement engine code changes
-
18:34 Feature #85 (Closed): Create a pile of papers entity
-
18:33 Feature #99 (To do): Form a test group
-
18:33 Feature #99 (Closed): Form a test group
-
18:33 Feature #90 (Closed): Create a garbage container entity
-
18:33 Feature #89 (Closed): Create a park bench entity
-
18:33 Feature #87 (Closed): Create a street light entity
-
18:33 Feature #88 (Closed): Create a trash can entity
-
18:33 Feature #86 (Closed): Create a tree entity
-
18:33 Feature #81 (Closed): Create the buildings
-
18:32 Feature #80 (Closed): Create the road
-
18:31 Feature #45 (Closed): Youtube channel administration
-
18:30 Feature #41 (Closed): Publish content on Youtube channel
-
17:40 Feature #41 (In Progress): Publish content on Youtube channel
-
15:50 Feature #37 (Closed): Plan, edit, voice over and render content for Youtube channel
-
10:45 Feature #37 (In Progress): Plan, edit, voice over and render content for Youtube channel
2021-07-29
-
14:14 Feature #115 (To do): Create an end game state
- Create an end game state.
- Make the entities that fall over the edge, remove themselves.
- Make the game periodi... -
14:11 Feature #54 (Closed): Create a game world
-
09:39 Feature #112 (Closed): 2nd player controllable hovercraft
-
07:59 Feature #112 (Closed): 2nd player controllable hovercraft
- Since the gamejam is nearing its deadline. Skip all proper physics and make the world a concave circle floating in th...
-
09:37 Feature #114 (Closed): Add a second player controlled hovercraft
-
09:36 Feature #114 (Closed): Add a second player controlled hovercraft
- In a versus match there should be 2 parties.
Add a second player controller hovercraft.
Tweak the physics and cont... -
09:33 Feature #113 (Closed): Implement an empty concave world
-
08:00 Feature #113 (Closed): Implement an empty concave world
- In blender, create a concave world. Like a lens. Then export and test in the game.
2021-07-27
-
16:33 Feature #111 (In Progress): Bullet debug rendering
-
16:33 Feature #111 (In Progress): Bullet debug rendering
- As a developer and tester I need to see what is happening behind the scenes in the physics world while fiddling with ...
-
16:31 Bug #110 (To do): Player hovercraft is bouncing on flat surfaces and sometimes falls through terrain
- There is a bug where the hovercraft cannot be pushed cleanly across a flat surface made out of a mesh. Sometimes the ...
-
16:28 Feature #109 (Closed): Implement static collision meshes
-
09:54 Feature #92 (Closed): Compile references for the detailed game world entities
-
09:53 Feature #56 (Closed): Prepare 3D-sketch for export
-
09:53 Feature #43 (Closed): Youtube channel administration
-
09:52 Feature #39 (Closed): Publish content on Youtube channel
-
09:51 Feature #35 (Closed): Plan, edit, voice over and render content for Youtube channel
-
09:50 Feature #31 (Closed): Create content for Youtube channel
-
09:49 Feature #25 (Closed): Discuss on Twitter
-
09:49 Feature #21 (Closed): Create and publish content on Twitter
-
09:48 Feature #11 (Closed): Administration of Discord server
-
09:48 Feature #7 (Closed): Publish announcements on Discord server
2021-07-24
-
22:33 Feature #72: Implement game systems
- Check these for triangle mesh in bullet:
- https://www.programmersought.com/article/40163714277/
- https://www.re... -
22:31 Feature #72 (In Progress): Implement game systems
-
09:23 Feature #109 (In Progress): Implement static collision meshes
-
09:17 Feature #109 (Closed): Implement static collision meshes
- The engine needs support for static collision meshes.
Find out what changes are necessary and implement them.
2021-07-23
-
18:21 Feature #66 (Closed): Create project in Git and IDE
-
18:18 Feature #58 (Closed): System Architecture
-
18:17 Feature #58 (Resolved): System Architecture
-
18:18 Feature #60 (Closed): Plan game systems
-
18:17 Feature #59 (Closed): Plan engine changes
-
13:43 Feature #55 (Closed): Create a rough 3D-sketch
-
13:43 Feature #55 (In Progress): Create a rough 3D-sketch
2021-07-22
2021-07-20
-
15:05 Feature #62 (Closed): Plan and design the Blender export system
-
14:43 Feature #51 (Closed): Level design
-
14:42 Feature #53 (Closed): Level draft
-
14:19 Feature #52 (Closed): References and Moodboard for level design
- Moodboard is up on google drive. Anyone can comment! :)
https://docs.google.com/presentation/d/10YDkhmtzwg2EIv1Pdjz8... -
09:26 Feature #52 (In Progress): References and Moodboard for level design
-
11:49 Feature #108 (To do): Hovercraft concept art
- The game needs 2 placeholder models while using the simplified game physics implementation. Since the first version o...
2021-07-19
-
14:50 Bug #107 (Closed): Broken packages in la-devel-01
-
10:40 Bug #107: Broken packages in la-devel-01
- I will try to build the dependencies manually first. 1 hour of time will be put into that and then I'll make a decisi...
-
10:39 Bug #107: Broken packages in la-devel-01
- Contemplating a remote build process or a virtual one.
Using either one of my servers with a GPU or a docker contai... -
10:37 Bug #107 (Closed): Broken packages in la-devel-01
- The development machine needs to have libsdl2-dev installed, but everytime the install command is run it returns with...
-
09:32 Feature #66: Create project in Git and IDE
- Next up, resolving a dependency issue in the development machine's libraries.
2021-07-18
-
10:04 Feature #66 (In Progress): Create project in Git and IDE
-
10:02 Feature #31 (In Progress): Create content for Youtube channel
2021-07-17
-
22:43 Feature #62: Plan and design the Blender export system
- Next up is to look at the blender exporter and plan necessary changes to the exporter as well as decide upon how to s...
-
22:41 Feature #62 (In Progress): Plan and design the Blender export system
- Popo Escape - Export-Import systems
https://docs.google.com/document/d/1DmDlAfKL8W4qAT_Wc-xFF2Ckin5x0pr-Xg21u8mMAw8/... -
20:14 Feature #48 (Closed): Actions and Feedback as well as Visualization
- https://docs.google.com/document/d/19AcHz8q6iTr9N86HdVZMRwo0lQQ5MtcL6YhowQ8XQlc/edit#
-
18:25 Feature #48 (In Progress): Actions and Feedback as well as Visualization
-
16:42 Feature #105 (Closed): Join a gamejam
- Now to be submitted to the [One Game a Month #2 Gamejam on itch.io](https://itch.io/jam/one-game-a-month-2).
-
16:39 Feature #105 (In Progress): Join a gamejam
2021-07-15
-
08:42 Feature #78 (Closed): Compile references for 3D environment
-
08:42 Feature #78 (Resolved): Compile references for 3D environment
-
08:42 Feature #78 (In Progress): Compile references for 3D environment
2021-07-14
-
22:54 Feature #20 (Closed): Setup the Twitter account
-
22:54 Feature #20 (Resolved): Setup the Twitter account
2021-07-13
-
15:35 Feature #20 (In Progress): Setup the Twitter account
-
15:23 Feature #5 (Closed): Create and configure Discord server
-
15:22 Feature #5 (Resolved): Create and configure Discord server
-
14:45 Feature #5 (In Progress): Create and configure Discord server
-
15:23 Feature #30 (Closed): Create and configure Youtube channel
-
14:44 Feature #30 (Resolved): Create and configure Youtube channel
-
14:34 Feature #30 (In Progress): Create and configure Youtube channel
2021-07-12
-
00:03 Feature #106 (To do): Send the game to the gamejam
- Prepare the distribution package.
Docs, installer and art.
Then send it in to the gamejam. -
00:02 Feature #105 (Closed): Join a gamejam
- Find and join a fitting gamejam.
-
00:00 Feature #104 (To do): Create production installer
- Create the release-version windows installer.
Write and test the NSIS-script. -
00:00 Feature #103 (Closed): Create public test installer
- Create the release-version windows installer.
Write and test the NSIS-script.
Also available in: Atom