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Hours: 114:45

Project Date User Activity Issue Comment Hours
Popo Escape 2021-07-28 Jonathan Bernal 3D Graphics Feature #108: Hovercraft concept art needs texture 0:40 Actions
Popo Escape 2021-07-27 Fredrick Amnehagen Development Feature #109: Implement static collision meshes Troubleshooting issues with falling through geometry. Not fixed, adding a bug-issue to redmine now. 1:00 Actions
Popo Escape 2021-07-27 Fredrick Amnehagen Development Feature #109: Implement static collision meshes Implementing static colliders, as another code-path inside the same class instead of splitting the class into a parent and 2 children. ..something for possible refactoring later on. Had issues with crashes until I realized that the collisionObject had no shape. I sinked about 45min into that issue. 1:30 Actions
Popo Escape 2021-07-27 Fredrick Amnehagen 3D Graphics Feature #92: Compile references for the detailed game world entities Some collected, but ultimately skipped. 0:10 Actions
Popo Escape 2021-07-27 Fredrick Amnehagen Dev-Ops Feature #56: Prepare 3D-sketch for export Skipped the proper export. The city is now one single mesh. 0:15 Actions
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