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Hours: 16:00

Date User Project Activity Issue Comment Hours
2021-07-27 Fredrick Amnehagen Popo Escape Development Feature #109: Implement static collision meshes Troubleshooting issues with falling through geometry. Not fixed, adding a bug-issue to redmine now. 1:00 Actions
2021-07-27 Fredrick Amnehagen Popo Escape Development Feature #109: Implement static collision meshes Implementing static colliders, as another code-path inside the same class instead of splitting the class into a parent and 2 children. ..something for possible refactoring later on. Had issues with crashes until I realized that the collisionObject had no shape. I sinked about 45min into that issue. 1:30 Actions
2021-07-24 Fredrick Amnehagen Popo Escape Development Feature #72: Implement game systems The hovercraft has been implemented, so has a follow cam and the world. However the vehicle sometimes falls through the terrain, sadly. 1:30 Actions
2021-07-24 Fredrick Amnehagen Popo Escape Development Feature #109: Implement static collision meshes Important note, keep the objects large. Teeny tiny object may fall through geometry. 0:30 Actions
2021-07-24 Fredrick Amnehagen Popo Escape Development Feature #109: Implement static collision meshes Debugged the code. The main issue was not using the correct file extension, ".becosps" 1:30 Actions
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