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Feature #120

Feature #119: World definition data input

Implement storage for the world definition data

Added by Fredrick Amnehagen almost 4 years ago. Updated almost 4 years ago.

Status:
Closed
Priority:
Normal
Category:
Development
Target version:
Start date:
2021-08-05
Due date:
2021-08-05
% Done:

100%

Estimated time:
4:00 h
Spent time:

Description

According to the documentation, there should be more than one way to store information in blender.
One of which would be to create an "empty" object with a special name that has "custom properties", however the user might accidentally remove this object or misplace it in the hierarchy. Before moving forward with that way of implementation, check if there are other ways. Maybe something like custom properties on the blend-file itself inside blender.

  • One button to initiate the blend file as an ecos world file.

becos format:
https://docs.google.com/spreadsheets/d/1gMfOqDk0wxMTHolGAFGY8fNrjggF-oJr15eNS5t0Xgg/edit#gid=203527558

History

#1

Updated by Fredrick Amnehagen almost 4 years ago

  • Subject changed from Implement a panel for the world definition to Implement storage for the world definition data
#2

Updated by Fredrick Amnehagen almost 4 years ago

  • Start date changed from 2021-08-04 to 2021-08-05
#3

Updated by Fredrick Amnehagen almost 4 years ago

  • % Done changed from 0 to 40
  • Status changed from To do to In Progress
#4

Updated by Fredrick Amnehagen almost 4 years ago

  • Description updated (diff)
#5

Updated by Fredrick Amnehagen almost 4 years ago

  • % Done changed from 40 to 100
#6

Updated by Fredrick Amnehagen almost 4 years ago

  • Status changed from In Progress to Closed

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