Feature #120
Feature #119: World definition data input
Implement storage for the world definition data
Status:
Closed
Priority:
Normal
Assignee:
Category:
Development
Target version:
Description
According to the documentation, there should be more than one way to store information in blender.
One of which would be to create an "empty" object with a special name that has "custom properties", however the user might accidentally remove this object or misplace it in the hierarchy. Before moving forward with that way of implementation, check if there are other ways. Maybe something like custom properties on the blend-file itself inside blender.
- One button to initiate the blend file as an ecos world file.
becos format:
https://docs.google.com/spreadsheets/d/1gMfOqDk0wxMTHolGAFGY8fNrjggF-oJr15eNS5t0Xgg/edit#gid=203527558
History
Updated by Fredrick Amnehagen almost 4 years ago
- Subject changed from Implement a panel for the world definition to Implement storage for the world definition data
Updated by Fredrick Amnehagen almost 4 years ago
- Start date changed from 2021-08-04 to 2021-08-05
Updated by Fredrick Amnehagen almost 4 years ago
- % Done changed from 0 to 40
- Status changed from To do to In Progress