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Hours: 75:55

Date User Project Activity Issue Comment Hours
2021-07-24 Fredrick Amnehagen Popo Escape Development Feature #109: Implement static collision meshes Important note, keep the objects large. Teeny tiny object may fall through geometry. 0:30 Actions
2021-07-24 Fredrick Amnehagen Popo Escape Development Feature #109: Implement static collision meshes Debugged the code. The main issue was not using the correct file extension, ".becosps" 1:30 Actions
2021-07-23 Fredrick Amnehagen Popo Escape Development Feature #72: Implement game systems Prepared hovercraft and city files, and created a function for importing the popo-world. however the static collider mesh seems broken. The game crashes when it loads. 1:00 Actions
2021-07-23 Fredrick Amnehagen Popo Escape Dev-Ops Feature #66: Create project in Git and IDE Ended up reinstalling my entire system, installing all the software anew. The system is better this time around so that's good. And the setup time was shortened due to my good habits of taking notes. :) 8:00 Actions
2021-07-23 Fredrick Amnehagen Popo Escape Planning Feature #60: Plan game systems Went through the current code and noted what needs to be done. I may hav to revisit this if the game development is prolonged to after the game jam. 0:30 Actions
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