Activity
From 2021-07-01 to 2021-07-30
2021-07-30
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20:41 0:20 hour (Feature #84 (Closed): Create a restaurant chairs and tables entites)
- chair - needs texture
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20:21 0:10 hour (Feature #84 (Closed): Create a restaurant chairs and tables entites)
- table - needs texture
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20:10 0:25 hour (Feature #83 (Closed): Create a fence entity)
- Crated a mesh.
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20:09 0:25 hour (Feature #83 (Closed): Create a fence entity)
- Created a mesh.
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18:39 2:00 hours (Feature #111 (In Progress): Bullet debug rendering)
- Troubleshooting and fixing tiny issues one by one. Putting this aside for now, it will be finished at a later date.
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18:31 0:10 hour (Feature #45 (Closed): Youtube channel administration)
- No business to handle here.
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18:30 0:15 hour (Feature #41 (Closed): Publish content on Youtube channel)
- Repackaged installed with new textures, then uploaded it to nextcloud release directory.
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18:29 0:45 hour (Feature #41 (Closed): Publish content on Youtube channel)
- Uploaded video to youtube and posted on twitter and Discord.
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15:50 1:00 hour (Feature #37 (Closed): Plan, edit, voice over and render content for Youtube channel)
- Also updated the game textures.
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15:50 2:30 hours (Feature #37 (Closed): Plan, edit, voice over and render content for Youtube channel)
- Made the video, as the subject line says.
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15:11 0:10 hour (Feature #86 (Closed): Create a tree entity)
- needs texture
2021-07-29
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23:48 0:20 hour (Feature #87 (Closed): Create a street light entity)
- needs texture
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14:10 0:45 hour (Feature #22 (Closed): Create and publish content on Twitter)
- Wrote and scheduled twitter posts during development.
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10:30 0:40 hour (Feature #89 (Closed): Create a park bench entity)
- needs texture
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09:37 1:30 hour (Feature #114 (Closed): Add a second player controlled hovercraft)
- Implemented the 2nd hovercraft and made it playable. Also moved the camera and turned it into a static camera.
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09:33 0:15 hour (Feature #113 (Closed): Implement an empty concave world)
- Implementing the concave world into the game.
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08:01 0:20 hour (Feature #113 (Closed): Implement an empty concave world)
- Created and exported.
2021-07-28
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21:52 6:00 hours (Feature #111 (In Progress): Bullet debug rendering)
- Planning, designing, implementing and troubleshooting. Almost done.
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18:17 0:15 hour (Feature #88 (Closed): Create a trash can entity)
- needs texture
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17:57 0:20 hour (Feature #90 (Closed): Create a garbage container entity)
- needs texture
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17:15 0:40 hour (Feature #108 (To do): Hovercraft concept art)
- needs texture
2021-07-27
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16:28 1:00 hour (Feature #109 (Closed): Implement static collision meshes)
- Troubleshooting issues with falling through geometry. Not fixed, adding a bug-issue to redmine now.
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13:07 1:30 hour (Feature #109 (Closed): Implement static collision meshes)
- Implementing static colliders, as another code-path inside the same class instead of splitting the class into a paren...
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09:54 0:10 hour (Feature #92 (Closed): Compile references for the detailed game world entities)
- Some collected, but ultimately skipped.
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09:54 0:15 hour (Feature #56 (Closed): Prepare 3D-sketch for export)
- Skipped the proper export. The city is now one single mesh.
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09:53 0:10 hour (Feature #43 (Closed): Youtube channel administration)
- No comments and very few views. Need more traffic. Should read some materials on youtube marketing.
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09:52 0:15 hour (Feature #39 (Closed): Publish content on Youtube channel)
- Uploaded to youtube and notified discord and twitter
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09:52 2:30 hours (Feature #35 (Closed): Plan, edit, voice over and render content for Youtube channel)
- Plan, write, plan visuals, install and configure kdenlive, create project in kdenlive, edit and render. Then also upl...
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09:50 1:30 hour (Feature #31 (Closed): Create content for Youtube channel)
- Taking screenshots, prepping the game for recording. Building OBS from source and installing peek for recording and c...
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09:49 1:00 hour (Feature #25 (Closed): Discuss on Twitter)
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09:49 2:00 hours (Feature #21 (Closed): Create and publish content on Twitter)
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09:48 1:00 hour (Feature #11 (Closed): Administration of Discord server)
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09:48 1:00 hour (Feature #7 (Closed): Publish announcements on Discord server)
2021-07-24
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22:31 1:30 hour (Feature #72 (Closed): Implement game systems)
- The hovercraft has been implemented, so has a follow cam and the world. However the vehicle sometimes falls through t...
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18:00 0:30 hour (Feature #109 (Closed): Implement static collision meshes)
- Important note, keep the objects large. Teeny tiny object may fall through geometry.
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17:59 1:30 hour (Feature #109 (Closed): Implement static collision meshes)
- Debugged the code. The main issue was not using the correct file extension, ".becosps"
2021-07-23
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21:56 1:00 hour (Feature #72 (Closed): Implement game systems)
- Prepared hovercraft and city files, and created a function for importing the popo-world. however the static collider ...
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18:21 8:00 hours (Feature #66 (Closed): Create project in Git and IDE)
- Ended up reinstalling my entire system, installing all the software anew. The system is better this time around so th...
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18:18 0:30 hour (Feature #60 (Closed): Plan game systems)
- Went through the current code and noted what needs to be done. I may hav to revisit this if the game development is p...
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18:17 1:00 hour (Feature #59 (Closed): Plan engine changes)
- Went through the current code and noted what needs to be done.
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18:17 1:00 hour (Feature #58 (Closed): System Architecture)
- Went through the current code and noted what needs to be done.
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13:43 1:00 hour (Feature #55 (Closed): Create a rough 3D-sketch)
- entered the time for making the demo city. We're using that now.
2021-07-22
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12:12 0:20 hour (Feature #15 (Closed): Discussion in the Discord server)
- Chatting in the gamejam discord.
2021-07-20
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15:05 0:30 hour (Feature #62 (Closed): Plan and design the Blender export system)
- Drafted the exporter on paper using the new bcos format.
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14:40 0:30 hour (Feature #53 (Closed): Level draft)
- Went over the references. Started sketching out roads, train tracks and interesting jumps and intersections. However,...
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14:21 0:20 hour (Feature #15 (Closed): Discussion in the Discord server)
- Discussed in discord channels.
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14:19 1:30 hour (Feature #52 (Closed): References and Moodboard for level design)
- Created a moodboard using google slides. It's in the google docs dir. https://docs.google.com/presentation/d/10YDkhmt...
2021-07-19
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23:23 4:00 hours (Bug #107 (Closed): Broken packages in la-devel-01)
- Re-installed the entire OS on the development machine. The game builds and runs! Hurray! :)
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14:50 1:10 hour (Bug #107 (Closed): Broken packages in la-devel-01)
- Built SDL and SDL_mixer from source. Removed SDL_image as a dep. SDL_mixer is still necessary since it is used to rea...
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11:20 0:15 hour (Bug #107 (Closed): Broken packages in la-devel-01)
- Built SDL main and installed from source. This may have corrupted the current package-based install.
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10:38 4:00 hours (Bug #107 (Closed): Broken packages in la-devel-01)
- Trying to fix the issue locally by manually installing packages and reading documentation. Every try takes while.
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09:31 1:00 hour (Feature #66 (Closed): Create project in Git and IDE)
- Created the project in eclipse, it builds. It's just a bouncing cube at the moment.
2021-07-18
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10:02 0:15 hour (Feature #31 (Closed): Create content for Youtube channel)
- Recorded some video of my documentation progress.
2021-07-17
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22:41 1:00 hour (Feature #62 (Closed): Plan and design the Blender export system)
- Created a document to have som documentation outside of a calc sheet. Updated the binary ecos file format to version ...
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20:57 0:20 hour (Feature #15 (Closed): Discussion in the Discord server)
- Reading in the game jam discord.
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20:14 0:20 hour (Feature #48 (Closed): Actions and Feedback as well as Visualization)
- Decided upon a top-down follow camera model. More details in the doc.
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18:37 0:15 hour (Feature #48 (Closed): Actions and Feedback as well as Visualization)
- Created a general description of a gameplay mode in diagramme form. Next up, populating a copy of it with game specif...
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18:24 0:30 hour (Feature #48 (Closed): Actions and Feedback as well as Visualization)
- Created document, https://docs.google.com/document/d/19AcHz8q6iTr9N86HdVZMRwo0lQQ5MtcL6YhowQ8XQlc/edit#, and diagramm...
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16:42 1:00 hour (Feature #105 (Closed): Join a gamejam)
- Trying to find a matching game jam. Found one! I'll just have to make up a story or flavour text for the game that ma...
2021-07-15
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08:42 1:00 hour (Feature #78 (Closed): Compile references for 3D environment)
- Gathered materials in the popo-escape-graphics repo.
2021-07-14
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22:53 0:30 hour (Feature #20 (Closed): Setup the Twitter account)
- Prepared the account. Checked out other accounts and telemetry.
2021-07-13
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15:22 0:35 hour (Feature #5 (Closed): Create and configure Discord server)
- Updated the old Discord server with some new channels and re-ordered the old ones.
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14:43 0:15 hour (Feature #30 (Closed): Create and configure Youtube channel)
- The channel already exists, I just skimmed through some settings and analytics. I may need a new logo and banner in t...
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